Slyders
AP Macroeconomics · Social Deduction

Slyders

Somebody at this table is reasoning backwards on purpose.

Roll an economic event. Six dials start at neutral. Take turns sliding them where you think they belong — and argue it out. Most of you are Economists. Some of you are Slyders, quietly steering the board wrong. Nobody sees the answer until the round ends.

3–4 players is the sweet spot 3 turns each — move one dial, or pass Nobody knows how many are lying

Set Up the Table

Three or four is where the arguing is best — every turn matters when there are only 9 to 12 moves for six dials.

Leave these alone if you would rather just call out seat numbers.

The clock never cuts a round short — when time runs out you finish the round you are in, then see final standings.

Everyone else: look away.
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Turns used

Move log — everyone can see this

    Session complete

    PlayerRounds as SlyderTotal

    The Paper Kit

    Play this one on paper if you can. Slyders is a game about reading faces and calling people out, and a table of four leaning over a real board does that better than four kids looking at a screen. The digital version is here for when you want a single board projected up front — the paper kit is how you run eight tables at once.

    1 · How to PlayOne page. Hand it to a sub and the game still runs.
    2 · The BoardLandscape, one page. Cardstock and laminate — this is the piece that gets handled every round.
    3 · Role CardsNine cards. Laminate these too, or they will curl by third period.
    4 · Events & AnswersPrint double-sided. Events on the front, answers on the back, so the table flips one page to score.

    Pegs: wooden craft pegs are ideal, but a binder clip, a coin, or a folded card all work. In your printer dialog, turn Background graphics on so the shaded rows and title bars come through.