Replies usually come within two or three school days, longer during grading season.
Most of these games were rebuilt on teacher feedback.
A graph that won't render, a score that looks wrong, a game that stalls on a school Chromebook. Name the game, the browser, and roughly where it happened.
Several games don't have written plans yet. Ask for one and it moves up the queue. Existing plans are on the resources page.
Using these in your room, on a shared drive, in a PD session, or across a department? Yes, and it's free. Ask if you need that in writing for an administrator.
Found a historical date, an economic definition, or an AP alignment that's off? Send it. Accuracy reports get answered first.
Name a concept students struggle with, and describe the misconception, not the mechanic.
Reusing screenshots, linking from a course site, writing about Witsooth, or anything outside normal classroom use.
Witsooth is one person — a social studies teacher with 23+ years in the classroom who built these games for their own students first. No support team and no ticket queue, so replies are slower than a company's.
Witsooth doesn't collect student data, require accounts, or run anything that needs a login. The privacy policy covers data handling in detail; the address above reaches me for anything it doesn't.